A small environment study done in collaboration with lighting artist Teddy Trubenko (https://euphorix.artstation.com/).
This project was completed over the course of four weeks, based off of an old piece of viz dev I made for a solo thesis pitch. I used this project as an opportunity to learn SpeedTree Modeler, so please leave feedback or advice for this program!
For this project I served as the primary environment artist. All models, with the exception of the cabin, were authored by myself in Maya, SpeedTree, or Zbrush. Textures done in Substance Designer, Painter, Photoshop, and Materialize. Compiled and captured in Unreal Engine 5.
Link to Asset Breakdown here: https://rjacksonart.artstation.com/projects/lDwazo
Progress timelapse.
Link to full asset breakdown: https://rjacksonart.artstation.com/projects/lDwazo